DFACE JAVA SDK
5.0.0
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Face landmarks. More...
Public Member Functions | |
Rect | getBbox () |
void | setBbox (Rect bbox) |
int[] | getLandmarks2D () |
void | setLandmarks2D (int[] landmarks2D) |
int[] | getLandmarks3D () |
void | setLandmarks3D (int[] landmarks3D) |
double[] | getPose3D () |
void | setPose3D (double[] pose3D) |
boolean | isEnable () |
void | setEnable (boolean enable) |
Public Attributes | |
Rect | bbox |
face box | |
int[] | Landmarks2D |
face 2d landmarks(98 points,size=98x2), more detail please check wiki. [x1,y1,x2,y2,x3,y3...x98,y98] | |
int[] | Landmarks3D |
face 3d landmarks(98 points,size=98x3), more detail please check wiki. [x1,y1,z1,x2,y2,z2,x3,y3,z3...x98,y98,z98] | |
double[] | Pose3D |
face 3d pose information (yaw,pitch,roll,t_x,t_y,t_z) yaw: Rotation around the vertical axis is called yaw. pitch: Rotation around the side-to-side axis is called pitch. roll: Rotation around the front-to-back axis is called roll t_x: offset x(millimetre) between face and camera focus. t_y: offset y(millimetre) between face and camera focus. t_z: offset z(millimetre) between face and camera focus. | |
boolean | enable = true |
Face landmarks.